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MagixxFH Profile
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Master Shortie

Registered: 06-2004
Posts: 107
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Re: Dearme is Saved, All of Rivervale Rejoices!


hmm i was checking the allakazham spells and its says the alchy spell is higher....by 1 point. and it also debuffs disease, making the spell even strronger here it is so u can see.

http://eqoa.allakhazam.com/spell.html?eqoaspell=1766

http://eqoa.allakhazam.com/spell.html?eqoaspell=2252

Last edited by MagixxFH, 6/29/2004, 12:13 pm


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Lilmagixx- 55 Gnecromancer
Magixx- 52 Mage
Greywolfe- retired 21 druid
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ProfKaboom Profile
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Registered: 04-2004
Location: Metro-Detroit, Michigan
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Re: Dearme is Saved, All of Rivervale Rejoices!


Dearme!!!! I think i screwed up last night when I told you that Intelligence was your power pool. I wasn't aware that other classes used different stats for their power... or so said Kazzy last night.

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6/30/2004, 11:50 am Link to this post Send Email to ProfKaboom   Send PM to ProfKaboom
 
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Zen Master Shortie

Registered: 03-2004
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Re: Dearme is Saved, All of Rivervale Rejoices!


quote:

ProfKaboom wrote:

Dearme!!!! I think i screwed up last night when I told you that Intelligence was your power pool. I wasn't aware that other classes used different stats for their power... or so said Kazzy last night.



LOL thats ok Prof, I know that Wiz and Dex are my two power pool stats. Wish Sta was since it takes 40 of my TP's to get it to 100 so that I can buy all the nice HP and HP Factor CM's Does not leave me with enough points to get Dex to 100 emoticon Oh well, I guess that is what equipment is for. Will get all the Cha/Dex I can from there.

Can you craft Dex/Cha buffing leather armor? I have a near full set of +15 Cha jewelry already. Maybe will go with all Dex on the armor.

They really gimped Druids when the Dev's made neither STA or CHA a power pool. Means that we have to try to buff 4 stats to perform well. OH well.

Dearme, your Friendly (Wis, I need Wis?) Druid.
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Ryverwynd Profile
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Registered: 06-2003
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Re: Dearme is Saved, All of Rivervale Rejoices!


quote:

dearme wrote:
They really gimped Druids when the Dev's made neither STA or CHA a power pool. Means that we have to try to buff 4 stats to perform well. OH well.



Yes they did. Clerics are pretty easy. Wis/Cha are the power pools, so boosting Cha/Wis/Sta as your primary three then Agi with anything left over is easy.

Shamans have Sta/Wis as their power pool. They follow the same basic path as Clerics.

Poor druids. With Wis/Dex, they really want to be able to boost Wis/Dex/Cha/Sta and then Agi (like they have anything left).

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Ryverwynd, Level 42 Barbarian Shaman
Ragnash, Level 23 W. Human Bard
Bloodfang, Level 23 Erudite Shadowknight
Heffe, Level 20 Dwarf Cleric
Almumit, Level 14 Ogre Necromancer
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Carrion Profile
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Master Shortie

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Re: Dearme is Saved, All of Rivervale Rejoices!


Here is what I am planning for Dadaf:

Dwarf Cleric starting stats listed.

Strength 70
Stamina 70 + 30 = 100
Agility 55 + 5 = 60
Dexterity 55
Wisdom 85 + 20 = 105
Intellig. 50
Charisma 70 + 35 = 105

This will give him 100 in 3 stat areas. I added 5 to agility to qualify for the Protected Faith cm (DEF MOD+1). I'm kinda building a 'tanky' cleric. He can get another DEF MOD from the Dwarf 'thick skull' cm. With plate armor and the +2 DEF MOD's, hopefully he will be able to take some hits.

Now, to go with the resist path? They are proposing some very interesting changes here. +25 to all resists is very tempting, and goes a long way for a level 20 toon.

-Dan


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Danadek Dwarf Warrior - 5/170 cm; armorer (up to lvl 18)
Dadaf 19 Dwarf Cleric
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- Stoval / Qila Hodstock
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ProfKaboom Profile
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Registered: 04-2004
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Re: Dearme is Saved, All of Rivervale Rejoices!


quote:

dearme wrote:

Can you craft Dex/Cha buffing leather armor? I have a near full set of +15 Cha jewelry already. Maybe will go with all Dex on the armor.

Dearme, your Friendly (Wis, I need Wis?) Druid.



I can make you some enchanted 13th lvl Wool items... but if you are looking for a bit more armor class, then perhaps Dan or Djar can set you up with some leather. Rawhide stuff would be good to get for the next couple of levels if you dont already have better rares.

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Djarum Profile
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Registered: 01-2004
Location: Bloomington, IN
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Re: Dearme is Saved, All of Rivervale Rejoices!


quote:

dearme wrote:
Can you craft Dex/Cha buffing leather armor? I have a near full set of +15 Cha jewelry already. Maybe will go with all Dex on the armor.



Rallosian Studs add DEX and STA. Tunare Hair Thread add DEX and WIS. Those are your two best options, in my opinion.

In addition, you might consider Ancient Treant Sap for HP and POW, Mana Infused Thread for pure POW (I have a few of these in bank), Idocrase for pure CHA, or Zoisite for pure DEX.


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>> Moved to EQ2 >>
Django Bloomingtune of Mistmoore
-- Kerran Troubador
Djarum Bloomingheart of Mistmoore -- Barbarian Paladin
"They still call me DJ."
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ProfKaboom Profile
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Re: Dearme is Saved, All of Rivervale Rejoices!


quote:

dearme wrote:

Can you craft Dex/Cha buffing leather armor?

 Dearme, your Friendly (Wis, I need Wis?) Druid.



As djar's examples pointed out... there is no gem that gives both Dex and Cha at the same time that I am aware of. So if you were looking for both, you would have to mix and match. The "pure stat" gems Idocrace and Zosite will give you the highest possible stat buff for each respectivelly... so I would recommend going with a mixed set of those if "purity" was your goal.

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Zen Master Shortie

Registered: 03-2004
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Re: Dearme is Saved, All of Rivervale Rejoices!


Thanks for the good info all.

I will check my rares (when I get them back.. hint hint) and see how they compare the crafted items. Will probably go with the Dex/Wis buffs as those are both power pools which I will be weak in after spending 40 tps on Sta.

Dearme, your Friendly (hmmm Nice Comfy Wool or durable leather?) Druid.
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Registered: 06-2003
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Re: Dearme is Saved, All of Rivervale Rejoices!


quote:

Carrion wrote:

Here is what I am planning for Dadaf:

[snip...]
This will give him 100 in 3 stat areas. I added 5 to agility to qualify for the Protected Faith cm (DEF MOD+1). I'm kinda building a 'tanky' cleric. He can get another DEF MOD from the Dwarf 'thick skull' cm. With plate armor and the +2 DEF MOD's, hopefully he will be able to take some hits.

Now, to go with the resist path? They are proposing some very interesting changes here. +25 to all resists is very tempting, and goes a long way for a level 20 toon.

-Dan



The def mods are nice, but not too needed. Most clerics can have several yellow or lowers pounding on them at once without even blinking. Having them will definately help though. And Dwarfs definately make great clerics emoticon Don't ferget brew!

I'm definately partial to the stack heal path, but thats why I built a cleric. I missed that spell on Ryv. Of course, I missed SoW/Invis even more on Heffe emoticon

Looks like a great build Dan. That should make an unstopable tank, errr, healer.

---
Ryverwynd, Level 42 Barbarian Shaman
Ragnash, Level 23 W. Human Bard
Bloodfang, Level 23 Erudite Shadowknight
Heffe, Level 20 Dwarf Cleric
Almumit, Level 14 Ogre Necromancer
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